Antechamber Breach

Antechamber Breach is the seventh mission in Chapter 1 of . It takes place in Branholme, School of Technology.

Objectives

 * Primary objective: Defend Sirena 8 rounds remain
 * Secondary objective: Sirena, Brienze and [player character] must survive

Walkthrough
This mission allows five units to be deployed from the roster. As usual, including one healer is recommended.

New enemies are introduced in form of the Discordant, but despite their unusual appearance, they simply fight like standard Mercenaries and Archers with similar health and attack power. In this mission, it is only necessary to defend Sirena for eight rounds, but the enemies can be all defeated more quickly than that, which also completes the mission.

As usual, bringing one healer is recommended. A Guardian can also be very useful due to their Provoke the Wicked skill; the guardian can wait in the center for two or three foes to come within range and provoke them to keep them away from Sirena, though the enemies may focus on others anyway. The rest of the party can fan out, though avoid letting them wander too far. Keep an eye on Brienze, but as long as he only engages one or two foes, he'll likely be fine; otherwise, it might be best to send the healer his way.