Physician

Physician is the magic starter job in .

Description
The Physician is the oldest discipline in the School of Technology, and represents the shift from magical research to the scientific. While they’re the precursor the many advanced classes, their skills are quite useful later on.

The Physician supports allies with curative effects from a distance. They’re extremely versatile and powerful support units, but they require items to be effective. If the player runs out of items, they’ll have to buy more from shops while outside of battle.

Physicians are capable of combining their items to create new effects. This becomes especially important in the late game, where advanced items can only be created by combining two lesser items.


 * Weapons: Vial
 * Strengths: Good healer with support. Able to use more items than others.
 * Weakness: Very dependent on inventory items. Lacks high damage abilities.
 * Considerations: Influence, Magic, Speed

Action abilities
Physicians have the following action abilities:

Passive abilities
The physician can assign the following passive abilities: